1. “12 specializations”
The start screen has twelve rows. Nine are playable, three are locked and labelled Work In Progress, and two more exist in the files without a menu entry. If a page lists twelve playable starts, it counted the menu.
2. “15 endings”
Two independent transcriptions now give seventeen: two wins and fifteen losses. The two that go missing are Assassinated (Upper Levels at −100) and No Permit. Part of the confusion is structural: three endings share the title BOMBED and two share BUYOUT, so a naive title count reads as fourteen.
3. “Rent rises 4.5%”
Players measuring the Normal rent line report 200 → 210 → 220, which is five percent per week, and a stacked 420 bill after a missed week. The official statement is separate and simpler: rent rises after every rent day whether you paid or not.
4. “The buyout is not implemented”
That was true of the demo. The 1.0 build ships the buyout, a stats screen and two win endings. Any page still saying otherwise was written before 28 October and not revised.
5. “The Aug scanner is reliable”
It reports only AUG DETECTED or No Aug detected, costs 25 power and works once per customer. It is a second opinion. The cheapest test remains behavioural: Augs refuse every price negotiation.
6. “Controller support / Deck Verified”
There is no controller support flag and Deck status is Playable, not Verified. Deck play needs a community layout or the touchscreen.
Lower Levels Ledger. “What other guides get wrong.” Last updated 2026-10-29. https://probablystolen.games/lore/what-guides-get-wrong/